The curriculum of the undergraduate programme in Computer Science and Engineering covers topics related to computer hardware and software. Active learning is the pedagogy followed by the faculty to implement the teaching-learning process. Technology enabled platforms are also used by the faculty members to teach programming and algorithm-related subjects efficiently.
a. 100% Faculty with PhDs from premier institutions (IITs, IISc, NIT, IIIT, CU, and top global universities).
b. 80% Faculty with International experience.
c. 100% Faculty with research or industrial experience
b. Mentorship by alumni and senior researchers.
c. Regular hackathons, tech fests, coding nights, and innovation days.
Inculcate strong foundations in basic Computer Science and Engineering concepts by implementing innovative teaching-learning methods with a strong emphasis on practice-oriented learning and thus improve applicability in students.
Make the students highly employable to meet the needs of various national and global industries by imparting the ability to adapt themselves to the rapidly changing requirements of the Computer Science and Engineering field.
Demonstrate proficiency in analysis, design, and development of competent solutions by applying algorithmic techniques, software modelling, mathematical foundations and theory of computation.
Apply the knowledge of mathematics, science, engineering fundamentals, and engineering. specialisation in the solution of complex engineering problems.
Undergraduate Research Opportunities Project (UROP) is an innovative idea being facilitated to 3rd year Computer Science & Engineering (CSE) students in their 6th semester. UROP is made compulsory for all 3rd year CSE students so as to engage them in research activities at an early stage.